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BizTalk Server 2009 : Advanced Orchestration Concepts - The Cost of Parallel Shapes

5/2/2013 1:54:51 AM

If you were to ask seasoned developers whether to use a multithreaded approach to respond to a set of requests, each resulting in a series of calculations followed by the formatting of a response, or simply resorting to using a limited number of threads to respond to these requests, they would likely say that a single threaded approach would be their method of choice. An alternative would be using a limited pool of prespawned threads to perform these transactions, and they would warn against the use of a single worker thread per request. This is because the act of spawning threads and allocating their proper resources and soft context switching is somewhat expensive, but mostly because of the complexity associated with multithreaded design and the uncertainty of the order of execution.

You should also be wary of using Parallel Actions shapes for the same reasons. There are hidden costs associated with using Parallel Actions shapes. The engine decides whether new threads need to be allocated to perform the parallel branches and implements a persistence point before the parallel action, then one at the ending synchronization point. Figures 1, 2, and 3 illustrate three different ways to perform the same action and highlight that using parallel actions would result in the worst performance. There is also the risk of corrupting data, as interleaved data access from multiple parallel branches might lead to unexpected behavior and undesirable values. To avoid data corruption, the logic accessing data should be encapsulated within synchronized scopes. Synchronized scopes will ensure that the data is being accessed by one thread or branch at a time. Using synchronized scopes will result in parallel branches being blocked on each other to ensure data integrity. This will slow down execution to ensure the predictability of the outcome. Depending on how complex and interdependent the logic is, it might be simpler to serially perform the data access instead of using parallel actions.

Figure 1. Parallel actions—slowest solution

The use of parallel branches in orchestrations does not mean that these branches will run on parallel threads. It is simply an indication to the XLANG engine that operations in these branches may be interleaved if necessary! The engine then makes the decision to run them on separate threads or interleave them. For example, if you place a Terminate shape inside a Parallel Actions shape, and the branch with the Terminate shape on it is run, the instance completes immediately, regardless of whether other branches have finished running. Depending on your design, results might be unpredictable in this case.


One of the authors of Pro BizTalk 2006, our fellow architect Ahmed Metwally, once got a call from a developer who was seeing his BizTalk host instance recycle every time he sent more than five concurrent messages to his solution. The problem was reproducible and easy to diagnose, as the error message in the event log was "not enough threads" to create new orchestration instances. Although BizTalk dehydrates orchestration instances to manage its resources and the number of active threads versus the number of available threads in the thread pool, if all current running instances are active, BizTalk may not be able to dehydrate them to free up some resources.

Figure 2. Single long-running transaction or scope with no transaction—second slowest solution

In the scenario we're talking about, the developer had an orchestration subscribed to a receive port and upon activating a receive would issue five calls to an external managed .NET assembly on five parallel branches in a Parallel Actions shape. The external assembly performed a set of calculations and eventually called a web service to perform a transaction.[] The test was being implemented on the developer's machine that luckily was set to have a pool of 25 threads max per CPU.[] Had the settings been higher, it would have taken longer for the developer to find the problem.

[] Calling external logic that might take a considerable amount of time to perform its task before returning should be implemented through the messaging subsystem. A call to an external assembly from within an expression means that the call is executing on the XLANG engine's thread currently assigned to that particular orchestration instance. Making such calls from within expressions means that the engine threads will not be able to manage its threads and dehydrate them as required.

[] Using the BizTalk 2009 Server Administration Console, you can set the thresholds for the number of threads per CPU through the throttling thresholds settings on the Advanced tab of the host property pages.

Figure 3. Sends in atomic scope—fastest solution

We are sure that by now you are aware of the point we are trying to make. Although calling a web service from within an expression instead of using the messaging subsystem would not be considered wise, making the calls in parallel from within Parallel Actions shapes results in the exhaustion of available threads in the thread pool and prevents the host from handling new instances. BizTalk uses the default thread pool provided by the .NET common language runtime (CLR); tuning the thread pool is simply a matter of setting the proper values in the BizTalk Server 2009 Administration Console for the particular BizTalk host. With automatic throttling in BizTalk 2009, you will not have to worry as much about their servers recycling, but tuning the server with the proper values for the thread pool based on the projected and modeled loads will lead to an optimal application performance.

In short, BizTalk application performance can be easily optimized by monitoring and tuning the minimum and maximum number of threads in the thread pool and the number of in-flight messages; monitoring the number of persistence points and their effect on the overall performance; and tweaking orchestrations to minimize the number of persistence points.

 
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