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Xbox LIVE and Windows 8 (part 1) - Xbox LIVE Accounts

12/30/2014 8:35:46 PM

Xbox LIVE began in 2002 as a feature of the original Xbox console. It was an offshoot of the multiplayer features in the first Halo game, and essentially formalized those features across an online network that other games could then use. But the Xbox LIVE service as we now know it appeared in 2005 alongside the Xbox 360, Microsoft’s second video game console. At that time, Microsoft greatly enhanced Xbox LIVE, providing the core capabilities and experiences that Xbox 360 gamers—and Windows Phone and now Windows 8 games gamers—still enjoy today.

NOTE Video game historians will note that the first video game console Microsoft contributed to was the Sega Dreamcast. But when the Windows CE-based environment in that console proved unpopular with game developers, Microsoft took things into its own hands and created the Xbox.

Many of these third-party services, of course, require a separate subscription as well.

Microsoft also offers two types of Xbox LIVE accounts: a free account that’s simply called Xbox LIVE and a paid account called Xbox LIVE Gold. Xbox LIVE Gold members pay about $50 a year and are rewarded with some unique features. Looking just at the Xbox 360 console, gamers who opt for the Gold subscription get online multiplayer gaming, party and party chat functionality, and video chat capabilities. But they also get access to many multimedia services, including Netflix, Hulu Plus, HBO GO, Sky Player (UK only), Last.fm Internet music streaming, Xbox Music and Video services, and a lot more.

CROSSREF Microsoft’s Xbox entertainment services, Xbox Music and Xbox Video, used to utilize the Zune brand.

Microsoft account used to be called Windows Live ID.

Signing up for Xbox LIVE is one of many ways in which you can create a Microsoft account. (Other popular methods include signing up for Hotmail or the Xbox Music Pass subscription.) Xbox LIVE, like other Microsoft services and, now, Windows 8, uses the same underlying identification service. So at the time of sign-up, you can use your own e-mail account, no matter where it’s from, and Xbox LIVE will convert that e-mail address into a Microsoft account. Or, if you already have a Microsoft account through Hotmail, MSN, or wherever, you can simply use your existing account. For purposes of this discussion, we’ll assume that you’ve created a Microsoft account, since you’ll be using this same account for gaming purposes on Windows 8, just as you do on the Xbox 360 (and Windows Phone).

Next, let’s examine what your Xbox LIVE account provides.

Xbox LIVE Accounts

Microsoft’s Xbox LIVE service is always changing, so it’s possible and even likely that there will be additional features offered in addition to what’s outlined here.

Your Xbox LIVE account is your online persona on that online service, the thing that represents you in whatever virtual worlds you decide to use. Each Xbox LIVE account consists of the following general features:

  • Gamertag: This is your identity, or name, on Xbox LIVE, and it will be the same name you previously established for your Microsoft account. If you’re not happy with this name, you can change it at any time, but Microsoft charges $10 each time in order to prevent kids from constantly changing their names while playing games. Yes, really.
  • Gamer Zone: This item describes what type of gamer you are and can be set to Recreation, Pro, Family, or Underground.
  • Gamer Picture: This is a small, usually simple picture that represents you online. Subscribers to the free Xbox LIVE service have one Gamer Picture, which is shown to all users, while Xbox LIVE Gold gamers can have two: one for friends and one for the general populace. (See? That $50 annual fee does make sense.) If you have a video camera add-on for the Xbox 360 console, you can use that to take a still photo of yourself as a gamer picture, but only for friends to see.
  • Motto: This is a 21-character textual representation of who you are and what you stand for. I’ve used such bon mots as The end is listless and Pwned.
  • Avatar: Based largely on the Nintendo Wii’s similar Mii characters, an avatar can be designed to look (somewhat) like you, albeit a slightly rotund and cartoonish you. A typical avatar is shown in Figure 1.

Figure 1: Cartoonish avatars are now used to represent your Xbox LIVE identity online.

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  • Name: This can be your real name or a nickname.
  • Bio: A text box providing up to 499 characters for describing your history or other relevant information.

Just a common sense bit of advice: Don’t be too specific with your location.

  • Location: A text field with up to 40 characters of space for describing your general location.
  • Privacy Settings: You have fine-grained control over various privacy settings, including those related to voice and text, camera, profile, online status, video status, friends list, game history, member content, Xbox marketing, and partner marketing.
  • Profile: Your Xbox LIVE profile consists of the Gamertag, Gamer Zone, Gamer Picture, Motto, Avatar, Name, Bio, Location, and privacy settings information described previously.
  • Rep: This is your rep, or reputation score, on a scale of one to five. Every Xbox LIVE member starts with a rep of 3, but it can go up or down from there based on your experience (where the more you play, the higher the rep) and whether any other gamers complain about you online (the more you misbehave, the more people complain, and the more your rep declines).
  • Gamerscore: Each Xbox LIVE game can assign Gamer Points to individual achievements, as we’ll soon discuss. These points are applied to your Gamerscore, which starts at 0 when you open the account. The higher your Gamescore, the more experienced you are, generally speaking, though many hard-core gamers only play in multiplayer matches that don’t provide multiplayer achievements and thus might have deceptively low Gamerscores. Likewise, those with higher Gamerscores could be achievement point addicts, or even cheating.
  • Gamercard: Your Xbox LIVE Gamercard combines your Gamertag, Gamer Picture, Rep, Gamerscore, and Gamer Zone into a single, easily viewable overview of your Xbox LIVE account, or gamer persona.
  • Messages: Using an e-mail-like system, Xbox LIVE members can send messages to each other using text, audio, and video. These messages aren’t ever broadcast via normal e-mail systems (via the e-mail associated with your Microsoft account), but you can view and respond to received messages, and create new ones, on the Xbox 360 and via the Xbox website, as shown in Figure 2.
  • Friends list: As with Facebook and other social networking services, you can “friend” other people online, send and receive friend requests, see what your friends are doing online in real time, send messages to friends, and more. The Xbox LIVE Friends list is sorted by online status, so that online friends are listed first.

Figure 2: You can access the Xbox LIVE Messages functionality via the web.

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  • Players list: Xbox LIVE tracks the players you’ve most recently played against so you can find them again later and request a rematch, send feedback (positive or negative), or send a friend request.
  • Games list: Xbox LIVE also tracks the games you’ve most recently played on the Xbox 360, Windows Phone, and Windows 8, as well as the achievements you’ve most recently earned, including all of the achievements earned in each played game. Friends can examine your account to see which games you’ve played, and which achievements you’ve earned, and compare them to their own results.

Xbox LIVE and Xbox LIVE Arcade Games and Achievements

If you’re an avid game player, one of the best reasons to join Xbox LIVE is, well, the games. And among the cream of the crop are those games that get people together so they can compete against each other online.

On the Xbox 360, the most common of these types of games, the multiplayer games, are online shooters, such as those in the Call of Duty, Gears of War, and Halo series. But there are many other wildly popular online game types on Xbox LIVE as well, including real-time strategy, racing, and, Kinect titles, the latter of which use that device’s motion-sensing and voice technologies to provide unique experiences.

Aside from facing off against your friends and others, Xbox LIVE also offers an achievements system in which games can offer between 200 and 1,000 achievement points, usually via a large number of individual achievements. When you do trigger an achievement—perhaps by completing an in-game level or other task— the console displays the ever-popular Achievement Unlocked notification, providing the name of the achievement. You can tap a button on the Xbox 360 controller to learn more, including how many achievement points you’ve earned and the description of the achievement. You can also view your overall Gamerscore to see how the achievement points affected things.

How Many Points?

Although 200 to 1,000 achievement points seems like a wide range, it is, in fact, even wider than that.

Xbox LIVE games for Windows Phone, and Xbox LIVE Arcade titles, which tend to be shorter and much less expensive than normal Xbox LIVE titles, typically provide 200 achievement points that can be spread out over up to 12 individual achievements. Retail Xbox LIVE games for the Xbox 360 and Windows 8 typically provide 1,000 achievement points, which can occur over as many as 50 individual achievements. But Microsoft has also expanded the achievement points system for those game makers that wish to support their games with add-on packs that extend gameplay and provide new features. For those games, it’s possible to have as many as 1,750 achievement points, over as many as three separate add-on packs.

Xbox LIVE games also support a feature called leaderboards, which are ranked lists that are relevant to the individual game. In a shooter like those in the Call of Duty series, for example, there are leaderboard lists for most overall points, most overall victories, most victories per game type, and so on.

 
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